I have been working on various media—graphics design, video editing, and software programming. Currently, I work on Unity3D as my go-to tool in making games. I have experiences on various tools and libraries such as LibGDX, Corona SDK, Love2D, FlashPunk, and Flixel.
I have always wanted to try OpenGL programming, and Blender 3D modelling.
You can catch me up through my blog, above!